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Druids
Druids are one of two hybrid classes in World of Warcraft.
Hybrid classes are those that can fill various roles depending
on their spec (the talents the Druid decided to choose). Druids
can be Caster Dps (shoots at a range and is magical), Melee Dps
(must be in melee range and is physical), or a healer
(Restoration Spec). Druids are also unique in that they have
various forms they can shape shift into. Cat is a very quick
(attack + speed) form that can stealth and is similar to a
rogue. Bear is a very slow but durable form similar to
Warriors. Cheetah form is used when the druid needs to get away
(+30% movement speed).
Druids must master all of these forms to play their class to
the best of its ability. Druids are considered top healers in
2v2 and 3v3 for many reasons. Druids have the most powerful
healing in the game, and almost all are instant cast. Druids
also have amazing kiting abilities (cheetah form) and the
ability called Cyclone, which makes a character unable to do
anything (Cyclone can't be dispelled). The only downside to
Druids, the reason why not many of them are in 5v5, is that
they are extremely squishy in human form. In 5v5 there are
between 2-4 DPS (targets doing damage) on a target and a Druid
cannot survive that in human form and must go into bear form.
Bear Form allows them to stay up for a while but they cannot
heal while in this form and are effectively shut down. Very
good Druids though can still heal effectively with good usage
of kiting (moving around as to avoid damage/CC). Sheep is one
of the most powerful CC's in the game and druids are the only
class that can get out of it constantly (through shape
shifting), others can only remove sheep through usage of a PvP
trinket (a one time removal of a CC/Snare every 2 minutes).
Although Druids were widely regarded as an underdog in all the
arenas, they are becoming more and more prominent in 2v2/3v3
and starting to sprout in top 5v5 teams.
Moonkin and Feral Druids are also fairly decent specs, with
Moonkins sprouting on some top 3v3/5v5 teams and Feral Druids
having a few spots in top 2v2/3v3/5v5 teams. A Moonkin Druid
has a small arsenal of very powerful spells and also has
extremely high armor for a caster, making the Moonkin near last
on the list of targets. Moonkins bring great CC (Cyclone and
Entangling Roots) and the only real downside to them is that
they have very little defensive abilities. Teams with mostly
casters can easily burn down a Moonkin and it will not be able
to defend itself. With that, though, many top Moonkin players
have improvised and often will heal/kite in order to maximize
their ability in the Arena. Feral Druids are very tough to
play, but when they are played with peak performance Feral
Druids become phenomenal. Feral Druids bring very high Dps
through cat form, very good survivability with bear form, and
very good crowd control in human form. Feral Druids can very
easily lock down two healers with Feral Charges (Bear form) and
well placed Cyclones. With this and the ability to heal, Feral
Druids can be a great asset to any team.
March 28th, 2009
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